Благословение Крови (Bless the Blood) ID:1531 - принят в проверку.
Отражение Урона (Reflect Damage) 86
Цитата:
skill_begin skill_name = [s_reflect_damage1] /* [리플렉트 데미지] */ skill_id = 86 level = 1 operate_type = A2 magic_level = 40 self_effect = {} effect = {{p_damage_shield;10}} end_effect = {} is_magic = 1 mp_consume1 = 4 mp_consume2 = 14 cast_range = -1 effective_range = -1 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 2 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = dmg_shield abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 379 target_type = self affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
Напев Мщения (Chant of Revenge) 1284
Цитата:
skill_begin skill_name = [s_chant_of_revenge1] /* [챈트 오브 리벤지] */ skill_id = 1284 level = 1 operate_type = A2 magic_level = 62 self_effect = {} effect = {{p_damage_shield;10}} end_effect = {} is_magic = 1 mp_consume1 = 46 mp_consume2 = 183 cast_range = -1 effective_range = -1 skill_hit_time = 2.5 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 5 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 1200 abnormal_lv = 1 abnormal_type = dmg_shield abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_none;0} trait = {trait_none} effect_point = 582 target_type = self affect_scope = party affect_range = 1000 affect_object = friend affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_strider;@ride_wyvern;@ride_wolf} multi_class = 0 olympiad_use = 1 skill_end
Да, скиллы однотипные, а значит заменяют друг друга в зависимости от уровня скилла. Одно и тоже "абнормальное состояние" не может быть нанесено дважды (блесы на ХР, бафы и т.д.).
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